![]() It's like reading a book, if you just skim through the pages at a rapid rate, you're not really soaking the information in. ![]() It's important to study reference so that you really observe and learn from it instead of just copying it line for line or stroke for stroke. animal photo reference is Igor Siwanowicz's Photo Gallery another one for Invertebrates is the Southeastern Regional Taxonomic Center and you might also like to check out photos by Marina Cano & The Smithsonian National Zoological Park Website. There is a game aptly titled Impossible Creatures which in my opinion is a perfect example of how NOT to use reference for designing a creature and it perfectly reflects the poor use of the Chimera effect. The Chimera is a creature and it is possible to make one that looks aesthetically pleasing and even quite plausible, but you need to fully understand anatomy to pull that off. As I mentioned before, think of the process of evolution and think of the creature as a species rather than an individual monster. In the most simplest of explanations it IS a creature but it's a poor excuse to the misunderstanding of how to blend anatomy. It's true, if you slap together various elements of multiple species that in the end you're creating something unique and it could only be considered a creature. Sowing together various animal anatomy in a cut and paste process to design what they perceive to be a creature. The biggest mistake artists make when designing a creature is the Chimera effect IE A lion's head on the body of a goat with bat wings and a snake tail. What might a mammal like a Hippo look like if it consisted of an exoskeleton and a chitinous shelled body similar to a beetle? However, understanding the rules is what makes for more believable designs. Although it's important to recognize these rules when designing creatures it's not necessary to abide by them. With such odd diversities even in regard to what seem to be simple classifications, would it be so hard to conceive of mammalian-like creatures with more than 4 limbs? Most large mammals on Earth are quadrupeds or bipeds, but this is only due to the restrictions of environment or our laws of gravity and the affects of evolution in reaction to such rules. When you take a second to think about various animals on Earth, we have birds that don't fly and spend more time in water than they do in the air, and mammals that fly and spend more time in the air than on land IE Penguins & Bats - We have mammals that without scientific evidence and observation might at first glance be considered a species of fish IE Dolphin or species of Whale. (Note: Image Copyright (c) Photographer unknown source ) The Hippo is more at home in the water than it is on land and this is where it's capable of maneuvering with little effort whereas its weight hinders its mobility on land - though they are much quicker than they would appear in short spurts. ![]() If the Hippo thought of in regard to other classifications, it might seem that it is a large amphibian considering its life style. The Hippo oddly enough is an aquatic mammal or semi aquatic mammal and then there are marine mammals like the dolphin. If we had never seen a Hippopotamus or other large mammals such as the Rhino and Elephant, they would seem so alien and strange as each have such distinct and unique physical designs IE the long flexible trunk, the long sharp horns, the enormous tusks and wide jaws. If we can't relate to a being as having derived from our own world and in regard to its intelligence or lack there of, we determine it to be a creature, alien or extraterrestrial. A creature in a film or a game is simply an animal that is other worldly or of a different reality other than our own. I'll often refer to an animal as a creature as there is no real distinction between the two nor should there be. VueScan supports more than 700 scanners and 209 digital camera raw files and takes about 5 minutes to download and install.(Note: Artwork by Zhao Chuang & Xing Lida) VueScan has advanced scanning options, powerful features, and greatly improves your scans with superior color accuracy and better color balance. VueScan increases your productivity and saves you money. VueScan changes nothing on your system, installs nothing in your operating system and all other scanner software will continue to function. It is very easy to use, and also has advanced features for restoring faded colors, batch scanning and other features used by professional photographers. VueScan is a scanning program that works with most high-quality flatbed and film scanners to produce scans that have excellent color fidelity and color balance. VueScan, the world's most popular scanner software, is used extensively by photographers, home users, scanning services and corporations. VueScan Pro 9.7.65 Multilingual | 24.1 Mb
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